Pixels toProduction.

A portfolio of work, notes on what I’m thinking about, and a lab of small interactive experiments. Still taking shape.

Available for work

  1. 01Founder & Creative DirectorWhatMattersProduct, engineering, marketing2025 –
  2. 02Lead Design EngineerPrivéDesign engineering, UI2025 –
  3. 03Senior Product DesignerTenableDesign systems, AI2024 –
  4. 04Senior Interaction DesignerMagicLinksEngineering, design systems2022 – 2024
  5. 05Senior UX/UI DesignerBarstool SportsInterface design2022
  6. 06Salesforce UI DeveloperPublicis SapientDesign systems, engineering2020 – 2022
  7. 07UX DesignerParsonsPrototyping, engineering2019 – 2020
  8. 08Product DesignerRadarInteraction engineering2018 – 2019
  9. 09Web DeveloperHoward Community CollegeWeb development, UI2012 – 2018
  • Strategy

    Product thinking before pixels: what to build, and why. AI speeds the research and surfaces the signal early.

  • Design

    Interfaces and identities with a point of view, rooted in real stories, never decorative. AI widens the exploration; taste narrows it down.

  • Motion

    Considered animation that earns its place, guiding attention and adding life. AI prototypes the timing, so motion gets found, not guessed.

  • Development

    Production-grade builds: fast, accessible, maintainable. AI clears the boilerplate so craft lands where it counts.

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